Stupid Zombies
About Stupid Zombies
Stupid Zombies is a physics puzzle shooter where you shoot at groups of shuffling zombies using limited ammunition. The zombies are deliberately stationary — the 'stupid' framing is that they stand in clumped formations waiting to be eliminated — and your challenge is maximising how many each bullet eliminates through ricochets, wall bounces, and pass-through effects across the puzzle level geometry. You pass each level by eliminating all zombies with the provided ammo count.
The physics model is the game's entire depth: bullets bounce off walls at the correct reflection angles, pass through specific surfaces, and can be stopped by others. Reading the bounce geometry correctly to chain one bullet through multiple zombies is both the core puzzle type and the most satisfying execution in the game.
Ricochet Planning
Before firing your first shot, trace the ideal path that eliminates the most zombies without wasting bounces on empty walls. Wall angles create predictable reflections — the outgoing angle mirrors the incoming angle relative to the wall face — so any level with a 45-degree wall creates a diagonal-to-horizontal or horizontal-to-diagonal bounce that's easy to plan around. Zombie clusters near wall corners are the highest-value targets because a corner bounce creates two reflection opportunities that can thread through groups the initial shot angle couldn't reach.