Vex 7
About Vex 7
Vex 7 is the seventh entry in the beloved Vex stickman platformer series. Guide your stick figure through a gauntlet of spikes, moving platforms, water sections, and mechanical hazards across increasingly challenging act stages. Precision movement and quick reflexes are essential.
The Vex series is known for its clean, challenging level design that rewards skill development. Each act introduces new mechanics — ice physics, underwater movement, teleporters — keeping the gameplay fresh across the entire game.
How to Play
Move with Arrow Keys or WASD. Slide by pressing Down while running; wall jump by pressing toward a wall and jumping. Each act is a checkpoint-based stage — reach platforms before the end flag.
Master the wall jump early — it's required to pass many sections. Slide under low passages by pressing the down key while moving. The dash mechanic (double-tap direction) is new to Vex 7 and unlocks advanced movement routes.
Controls
- A / D or Left / Right: Move horizontally
- W / Up or Space: Jump
- S / Down: Slide (while moving) or crouch
- Double-tap direction: Dash (new in Vex 7)
Game Features
- 10 Acts: Ten carefully designed stages with escalating difficulty
- Challenge Rooms: Optional brutal bonus rooms for high-skill players
- Multiple Movement Types: Run, jump, slide, swim, teleport, and dash
- Act Editor: Community-created custom levels available
- Achievement System: Stats and achievements to complete
Frequently Asked Questions
Is Vex 7 harder than Vex 6?
Yes — each Vex game adds new mechanics and increases the ceiling of difficulty. Vex 7 introduces the dash, which also means harder sections designed around it.
Can I skip acts?
Acts are unlocked sequentially. You must complete earlier acts to access later ones.
Tips & Strategies
Don't rush through acts on your first play. Understanding the new mechanics (dash, specific spikes patterns) before speed-running prevents frustrating repeated deaths.
Challenge rooms are optional but completing them is the fastest way to drill individual skills like wall jumping or precise platforming that you'll need in later acts.